Well, it’s been over three days straight and we’re still going strong, so I would like to take this moment to formally declare stability has returned to TFE. We’re running on our new server and compiling cleanly under a more modern version of GCC (4.4.7), with a smaller memory footprint than ever before. Building has recommenced and we continue to press forward to modernizing our ancient game. Maybe by the end of 2013 we can bring TFE into the year 2000!
After another nasty spot of downtime, we’re back. This time, we’re staying back.
Thank you all for sticking with us through the last few days; it’s been unpleasant all around. Now we’re finally settled on our new server with the new website and everything should be just fine. As always, let the staff know of any issues as they come up. We did have to revert back to our 4/27 pfile backup to avoid any possibility of corruption.
Thanks again everyone for your patience and support.
Monday, April 29th 2013: 1pm EST
TFE is back up and running. Thanks all for your patience and, if you weren’t patient, at least for your understanding. A huge thank you to Pato for his coding mastery and getting us running again in the new environment. We MIGHT still have to roll back our pfiles to April 27th’s backup, but we’re hoping not to. We’ll only know based on the results we see with vigorous testing, and there’s no more vigorous test than letting you all back on to do what you do so well (you know, break it).
The change to the new server brought with it a lot of errors and bugs due to the change of server architecture. No worries; our team is hard at work to get the MUD back online. We expect to be back up and running Monday, April 29th. Meanwhile, I’ve been working hard on getting the website working again with all the bells and whistles. Take a look and let me know what you think.
Hey there folks and welcome to the new webpage for The Forest’s Edge. We’ve just migrated to our new server which gives us a lot more horsepower to play with, and that means more fun goodies for all of you.
Thanks for your patience with our recent downtime; it was a rough few hours but we’re back now and we’re ready to go. The downtime wasn’t the result of a shoddy server move, but rather corrupted files – we just took the opportunity to move while we were down anyway.
These, and other, issues will fade away as we get settled into the new server. There will be a lot of changes to the website coming so hang on!